Jeffallan/claude-skills

game-developer

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.

6.1K installs 12K stars

Before you install

Last update
Files in folder
6
Scripts
No script files found
SKILL.md size
5.8 KB (about 1,475 tokens of context each time it loads)
License
MIT
Source on GitHub
Jeffallan/claude-skills

Skills are plain text instructions the agent follows, sometimes with scripts. Check the source, prefer repositories with many installs and stars, and read any script it ships.

Install

npx skills add Jeffallan/claude-skills@game-developer

Runs in a terminal with Node.js 18 or newer. Add -y to skip the prompts and -g to install for every project instead of this one.

Install for your agent

npx skills add Jeffallan/claude-skills@game-developer --agent claude-code -y
Project install writes to
.claude/skills/game-developer
Global install writes to
~/.claude/skills/game-developer

Start a new session afterwards so the agent picks the skill up. In Claude Code you can also call it directly with /game-developer.

What it does

Game Developer Core Workflow 1. Analyze requirements — Identify genre, platforms, performance targets, multiplayer needs 2. Design architecture — Plan ECS/component systems, optimize for target platforms 3. Implement — Build core mechanics, graphics, physics, AI, networking 4. Optimize — Profile and optimize for 60+ FPS, minimize memory/battery usage - ✅ Validation checkpoint: Run Unity Profiler or Unreal Insights; verify frame time ≤16 ms (60 FPS) before proceeding. Identify and resolve CPU/GPU bottlenecks iteratively. 5. Test — Cross-platform testing, performance validation, multiplayer…

Excerpt from the skill's own SKILL.md. Read the full file on GitHub before installing: skills run with your agent's permissions.

Categories

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