heygen-com/hyperframes

media-use

Get or make any media for a HyperFrames video - music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks - with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull, or should be stylized or hidden.

1.2M installs 77K stars

Before you install

Last update
Files in folder
117
Scripts
Contains scripts. Review them before running.
SKILL.md size
5.0 KB (about 1,279 tokens of context each time it loads)
License
Apache-2.0
Source on GitHub
heygen-com/hyperframes

Skills are plain text instructions the agent follows, sometimes with scripts. Check the source, prefer repositories with many installs and stars, and read any script it ships.

Install

npx skills add heygen-com/hyperframes@media-use

Runs in a terminal with Node.js 18 or newer. Add -y to skip the prompts and -g to install for every project instead of this one.

Install for your agent

npx skills add heygen-com/hyperframes@media-use --agent claude-code -y
Project install writes to
.claude/skills/media-use
Global install writes to
~/.claude/skills/media-use

Start a new session afterwards so the agent picks the skill up. In Claude Code you can also call it directly with /media-use.

What it does

Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Media in HyperFrames Media lands as a local file in the project's assets/ with a ledger record; renders never fetch. One verb finds or makes it: It prints one line, resolved → ( , ). List reusable assets first with --candidates and judge the fit yourself; reuse, ingest (--from) and adopt are in references/resolve.md. Where it comes from Need Free HyperFrames credits Local or the person's own key (only when they ask) --- --- --- --- Music (bgm) HeyGen catalog of…

Excerpt from the skill's own SKILL.md. Read the full file on GitHub before installing: skills run with your agent's permissions.

Related skills

  • hyperframes-cli

    heygen-com/hyperframes

    The HyperFrames CLI by job - scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history - plus reading its JSON and recovering from build or render failures.

  • hyperframes

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    Read first to make, edit, animate or render any video with HyperFrames (HTML rendered to video), including launch films, explainers, music videos, charts, maps, vertical clips, title cards, captions and overlays. Holds the render contract, the work loop and what each kind of video needs.

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  • hyperframes-registry

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    About 450 ready-made HyperFrames blocks and components installed as editable source - transitions, overlays, titles, kinetic type, captions, charts, map overlays, 3D, camera moves. Use it before hand-building any named visual (CRT scanlines, glitch, film grain, a chart); also for hyperframes add and catalog.

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  • remotion-to-hyperframes

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    Bring existing video code or footage into HyperFrames and verify it frame by frame against the original - Remotion first, also Motion Canvas, Lottie, Three.js, p5.js, canvas or plain HTML/CSS animation, or renders from Manim, After Effects or Blender. Use to port, convert, migrate or reuse work made with another tool.

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  • slideshow

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  • figma

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    Bring Figma into a HyperFrames video - rendered assets, brand tokens, components, storyboard frames as reconstructed motion (frames read as states, not slides), shaders and connector-assisted motion. Use when the person pastes a figma.com link or asks to use a Figma design, frame, logo or brand.

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